Playing with Fire: This is the main approach that Mages take, with both Fireball and Meteor spells.Never Mess with Granny: One of the playable characters is actually someone's grandma, and she can become quite awesome with the right set of skills.Mystical 108: One of the equips is a set of 108 assembled similarly to prayer beads.Musical Assassin: Bards present a variation on this, in that they do damage by playing badly.Mana Meter: A blue meter, called MP, presumably, for Magic Points, as the "Magic" stat is what it tracks.The Medic: Both Clerics and Bards can take this role.Lightning Bruiser: The Rogue class, who are middle of the road in survivability, but are fast and have excellent damage output.Life Drain: Dark Bats may attack with an attack that heals them while damaging party members, along with a few points of Mana Burn, averaging around 2. Level-Up Fill-Up: For Hit Points and Mana.Left the Background Music On: If you turn down the music volume, the game master yells at a bard, telling him to play more quietly.A couple of sidequests are also written as the product of this. Killer Game-Master: You can play as one.Holy Hand Grenade: Clerics and Paladins.Hit Points: Called HP, presumably for "Health Points", as the "Health" stat is what it tracks, and represented by a red Life Meter.Heel≯ace Revolving Door: The King, due to being cursed into evil on more than one occasion.It's eventually revealed that this is because your world map encompasses the far eastern portion of the rest of the world. Foreshadowing: The "Wizards of the East Coast" location is - oddly enough - placed on the west side of the map.Creator Cameo: You can actually unlock and use the game developers as players.Chest Monster: Mimics are referenced when the chest icon for the dungeon Random Events are selected:.Catching Some Z's: Sleeping in an inn is represented by an icon of bed and a Z beside it.Bribing Your Way to Victory: You can pay real money to obtain gold and save yourself lots and lots of cash grinding.Mom on a kitchen? You won't be laughing anymore once she slaughters your entire party in a single turn. Bonus Boss: The most difficult boss in the game, faced after defeating all the dragon enemies in a room, is a.It's hard to tell if this was done on purpose or not, given the tone of the game. In the Brazilian version of the scene, the "ill" part of the line "Mankind ill needs a saviour such as you!" is wrongly translated as "sick" rather than "doesn't/hardly". "Blind Idiot" Translation: Near the end of the game the opening dialogue from Castlevania: Symphony of the Night is quoted.It also turns the Barbarian's utter lack of variety in its movepool into an asset, as it allows them to just autobattle their way through the entire game on nothing but raw stats. 30% more EXP helps them stay ahead of the curve, which is important in a solo run, and piling on lifesteal and regen makes them effectively invulnerable to anything in the game that doesn't stun and even to some of those. Becomes Simple, yet Awesome for a "solo" (two players, but one dies in the first fight of the game and stays that way) run with the lone player being a Barbarian.Having a healer in the party is important for this reason: Most of these conditions can be healed through until you get a successful roll. If you are lucky enough, you get rid of the conditions – if not, they continue to be effective. If you have a condition, the game makes these rolls automatically and you just see the results. Lose energy and health in every turn, needs successful Body roll Targeting becomes random (you can attack party members too) needs successful Mind rollĭecreases damage, needs successful Body roll Increasing damage in every turn, can be healedĬan only make basic attack, needs successful Mind roll Increasing fire damage in every turn, needs successful Senses roll For easy reference, here are all the conditions in Knights of Pen & Paper 2 and which kind of roll you need to make to get rid of them. Likewise, getting rid of these conditions is also tied to dice rolls. You can give a condition to enemies or take one from them – again, it is based on the outcome of the roll. Learn The Conditions, Love The ConditionsĬonditions are temporary negative status effects on characters. Knights of Pen & Paper 2 uses an icosahedron dice (as far as we can see) and the results are random. You cannot predict the outcome or control the dice in some way, the only thing you can do is to accept its results. The dice are in our favor, so we can complete this journey without an ambush.
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